I dont think as a creator that I could create an experience that truly feels interactive if you dont have something to hold in your hand, if you dont have something like force feedback that you can feel from the controller. – Shigeru Miyamoto
I think that the entertainment industry itself has a history of chasing success. Any time a hit product comes out, all the other companies start chasing after that success and trying to recreate it by putting out similar products. – Shigeru Miyamoto