I dont think as a creator that I could create an experience that truly feels interactive if you dont have something to hold in your hand, if you dont have something like force feedback that you can feel from the controller. – Shigeru Miyamoto
Games have grown and developed from this limited in-the-box experience to something thats everywhere now. Interactive content is all around us, networked, ready. This is something Ive been hoping for throughout my career. – Shigeru Miyamoto